Welcome

I am a CG Supervisor and Technical Artist with more than 15 years of experience building scalable CGI pipelines for high-end visualization production.

My focus is on efficient production workflows, workflow automation with Python, and introducing modern rendering and material standards such as USD, MaterialX, and cloud rendering.

I work at the intersection of creativity and software development, helping teams make complex production processes simpler, more robust, and more scalable.

What I do

CG Pipeline Development

Designing and evolving modern CGI production pipelines, from asset management and workflow automation to integrating current technologies such as USD, MaterialX, and cloud rendering.

Technical Art

I connect creative teams with technical infrastructure and develop processes that make productions more efficient, robust, and scalable.

High-End Visualization

For more than 15 years I have worked on visualizations for international clients in automotive, industry, and architecture, including Porsche, Mercedes-Benz, BMW, Audi, and Volkswagen.

Key Figures

  • 15+ years of professional experience
  • 10+ years of automotive CGI
  • 100+ visualization projects
  • 13+ international brands
  • Python & pipeline development