Welcome
I am a CG Supervisor and Technical Artist with more than 15 years of experience building scalable CGI pipelines for high-end visualization production.
My focus is on efficient production workflows, workflow automation with Python, and introducing modern rendering and material standards such as USD, MaterialX, and cloud rendering.
I work at the intersection of creativity and software development, helping teams make complex production processes simpler, more robust, and more scalable.
What I do
CG Pipeline Development
Designing and evolving modern CGI production pipelines, from asset management and workflow automation to integrating current technologies such as USD, MaterialX, and cloud rendering.
Technical Art
I connect creative teams with technical infrastructure and develop processes that make productions more efficient, robust, and scalable.
High-End Visualization
For more than 15 years I have worked on visualizations for international clients in automotive, industry, and architecture, including Porsche, Mercedes-Benz, BMW, Audi, and Volkswagen.
Key Figures
- 15+ years of professional experience
- 10+ years of automotive CGI
- 100+ visualization projects
- 13+ international brands
- Python & pipeline development